#ifndef SPRITESHEET_H
#define SPRITESHEET_H

#include "Image.h"

//spritesheet class is for working out which cells of a spritesheet to draw
class SpriteSheet : public Image
{
public:
	SpriteSheet(int numCellsX, int numCellsY);
	void Draw(int x, int y, int cellNum, Screen*);

private:
	int m_numCellsInX;
	int m_numCellsInY;
};

#endif